Mashing Maker Workshops as a Way of Extending Learning

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As a maker educator, our job is to nudge students toward the possibilities by developing a maker mindset in all of our students. One way I attempt to do that is by cultivating a culture of creativity in the library and letting students play to learn (and sometimes re-learn to play!)

We want our students tinkering. But sometimes, the older the students are, the more difficult this becomes because they’ve fallen out of the habit of playing and what Seymour Papert calls “hard fun.” I thought a lot about this idea when I wrote the “Librarian’s Guide to littleBits” last year.  I interviewed different librarians in the field on their feelings about “Tinkering vs Guided Learning” and asked each librarian how they facilitated both types of learning in their libraries. Across the board, we all discussed the value in libraries instituting open makerspace time and guided project time (workshops, activities, etc). Plus, there was an agreement that a maker facilitates things in a very hands-off way compared to normal library programming. Instead of giving answers, a maker facilitator nudges makers to think of their own ideas and solutions. A maker facilitator also lets students choose the way they want their project to end.

Creating a culture of creativity and nudging students toward tinkering are just a few of the reasons I began hosting maker workshops at my own library makerspace. Sometimes these workshops introduce my students to new skills. I host “hands-on” play sessions at my maker professional development too. Teachers learn to create something and then I attempt to nudge them toward all of the possibilities of a maker tool or material. For example, read this reflection from one of my maker participants from a recent workshop. When she needed help, I offered her tips for debugging why her scribblebot wasn’t working instead of giving her direct instructions for how to make it work. I asked her to try a few things and gave her a few ideas to try. By doing this, I’d indirectly taught her that the teacher doesn’t always have the answers (or maybe I should say give the answers…). She emailed me a few weeks later to tell me (and her fellow librarians) that she realized that even though not having answers can be a scary thing, it is a good thing too. Sometimes, we need to let the students have all of the answers. Imagine how empowering that must be for students? To figure out how to debug a problem when the teacher can not? Now she and her students are taking scribblebots MUCH further than the concepts introduced in my initial playful workshop.

And THAT is why I think it’s important to have some guided projects in a library makerspace. Giving students new skills helps them go further as makers.

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To showcase this with a specific anecdote of a student’s workshop makerspace mashup, take this tale from Lamar Library. Two years ago, I hosted three different workshops at the beginning of the school year:

  1. A student-led origami workshop
  2. A teacher -led light up origami workshop with a simple circuit LED
  3.  A quick propulsion Bristlebot workshop. Students made simple robots with a toothbrush head and pager motor.

Students were allowed to keep all of these projects because they were low cost and the bristlebot kits were purchased with a grant.

Then this happened….

One of my students took the concepts from all three workshops and made this awesome robot paper circuit origami thing….

(Thank you Facebook memories for reminding me of this quirky creation!)

Why did he do that? Because a workshop or a project isn’t the end. It’s just the beginning of an exploration of the “vast possibilities” of a skill, of a material, or of an idea. I’m basing this wording and concept of “exploring the vast possibilities of student ideas” on my talks with Jay Silver, Amos Blanton, Ryan Jenkins, and Patrick Benfield during my research for Challenge-Based Learning and mashing it up a bit with my own ideas. These mash-ups from student-led ideas and the learning that it reflects are at the heart of making.

 

If you are interested in reading more about projects and workshops, read this article “The Value of Guided Projects in a Makerspace” from Diana Rendina. (We also go into depth about a lot of this post’s concepts in our book scheduled to be released in the spring.)

What type of makerspace mashup fun have you seen in your own students? What type of things have they made by taking a concept further?

 

Invention Literacy Research – Part Two

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This is the second post in a series describing the Invention Literacy Research Project that I worked on collaboratively with one of my English Teachers last school year- April Feranda. About 6 months ago, I watched this video by Jay Silver defining the term. I immediately loved this concept because it perfectly describes what I’ve been attempting to do in my library makerspace since May of 2013.  After writing lessons for Makey Makey last year, I realized I went through the ultimate training on Invention Literacy. I wanted to share that journey with you to help you become invention literate as an educator. April Feranda and I would love for your students to become invention literate. Therefore, we are putting this out there for you to hack and personalize and make your own. Read post one here.

Driving Question

“How does ______  work and can I make my own version of it?”

Before students could create their own invention with recyclables, they had to research how the original invention works and do a little investigating surrounding the invention’s history.

Traditional Research

  • April and I really wanted to cover traditional research by having students search authoritative sources like databases for information. Since students needed to find out the historical context surrounding an invention, we pointed them towards our favorite databases and advised them to take notes either in a Gdoc or in their maker journal. 

Crowdsourcing Research

  • Students search the Internet all the time! So we wanted to take this time to teach evaluating sources and finding credible and reliable sources. Students searched crowd-sourced sites like Instructables and Youtube to look for other versions of the invention they wanted to re-create.
  • As students evaluated these projects on crowd-sourced websites, we worked on teaching students how to decipher projects that they can make with their skillset and resources available versus what projects were not doable for them (because of a skill need or lack of resource. Some students did learn new skills through this project though! But they needed to recognize whether they wanted to learn a new skill or if they needed to find a new way to make something).
  • One of my favorite ways of crowdsourcing research is to contact experts. Midway through our inquiry, we had kids create questions for The Tinkering Studio.  Our students are new to making, so we Skyped these experts to find out how we can develop tinkering mindset, discuss inventing and playing, and much more. (See Youtube below and full set of questions here. )
  • For next year we are adding more aspects to our research:
    • The importance of Reuse/Recycle
    • How to look at the world as your toolkit

Prototyping /Inventions

For the student prototypes and inventions, we focused on these things:

  • Focus on design process. It is pertinent that students draw designs, and reflect on prototyping during their making process… Here are questions to guide your students:
    • What is going right?
    • And what do I need to change?
    • What do I need to research to make this project function better?
  • Have students incorporate this design process into their Maker Journals and make this a part of the final grade (if grading is needed.)
  • Utilize Spin turntable to document student invention iterations (See our Student work here.)
  • Build out of recyclables and everyday stuff
  • Incorporate tech like littleBits and Makey Makey if you have it, but you can still make amazing prototypes out of TRASH! 🙂
  • Students should attempt to make prototypes functional, but it’s okay if they don’t work as long as students are actively trying to create something awesome. Failure is part of the process and if the final invention doesn’t work, it is okay! You never know, you may have kids take inventions home over the summer just to get them working. (We did!)

More Resources

  • Read Jay Silver’s blog post on Medium.
  • Read my article on the Demco blog discussing some quick and easy ways you can facilitate invention literacy at your school.
  • Read post Invention Literacy post one!
  • Read  Invention Literacy post three!